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OpenUSD in One Weekend

OpenUSD weekend

Welcome to OpenUSD in One Weekend — your gateway to mastering Universal Scene Description (USD), the industry-standard framework revolutionizing 3D content creation and collaboration.

OpenUSD official

What You’ll Learn

This book series is designed as a practical, weekend-intensive journey through OpenUSD. Whether you’re a 3D artist, technical director, software developer, or curious enthusiast, you’ll gain hands-on experience with:

This book focuses on Python scripting with OpenUSD rather than GUI-based workflows. You’ll learn to harness the full programmatic power of USD, enabling automation, customization, and scalable 3D production pipelines.

Accessibility & Platform Support

Tested on recent versions of macOS, Ubuntu/Debian-based Linux distributions, and Windows 10/11.

macOS Linux Windows

This book is designed to be accessible and inclusive for learners at all levels:

Why OpenUSD Matters

OpenUSD isn’t just another 3D file format — it’s a comprehensive ecosystem designed for the future of 3D content. Originally developed by Pixar and now stewarded by the Alliance for OpenUSD (AOUSD), USD has become the foundation for:

Book Structure

This series is organized as a progressive weekend learning experience:

Before We Begin 🎨
Get inspired by Andy’s artistic USD creations, understand the USD ecosystem, and set up your development environment
Day One
Master the fundamentals — create your first USD files, understand scene composition, and build reusable assets
Day Two 🚀
Dive into advanced topics — animation, physics simulation, complex scene assembly, and optimization techniques
After the Weekend 🌟
Explore cutting-edge applications, integration with modern tools, and prepare for production workflows

Who This Book Is For

Prerequisites

Ready to transform your weekend into a USD mastery journey? Let’s begin!